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D&d 3.5 to 5e conversion

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I think Saving Throws, Hit Points and their function in D&D is evidence of a hidden progression of abilities that would be best modeled in HERO by a wide variety of abilities including Combat Skill Levels, Overall Levels, Combat Luck, Dodge, Dive For Cover and possibly even Damage Reduction (note that the Deadly Blow Talent is just a prepacked group of Limited CSL's used to increase damage)ĭamage Reduction with an increase in granularity would be about the only way to do a direct conversion of how Hit Points for Player Characters function (as opposed to 'monsters' and hit dice). I am not familiar with D&D5 but I am with AD&D1 and to a lesser extent 2e and 3.x so the following is from that lens.